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Hololens: Primo Contatto - Marco Dal Pino - Codemotion Milan 2016

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Hololens: Primo Contatto Marco Dal Pino MILAN 25-26 NOVEMBER 2016
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Hololens: Primo Contatto

Marco Dal Pino

MILAN 25-26 NOVEMBER 2016

Marco Dal Pino

Freelance Consultant

Microsoft MVP

Intel Software Blackbelt & Innovator

@MarcoDalPino

Agenda

• Hololens: cos’è

• Dev Platform

• Windows Holographic

Hololens: Cos’è

Different Devices

Magic is in the air

“Any sufficiently advanced technology is indistinguishable from magic”

(Arthur C. Clarke)

To be a new magician

You have to be a

magician…

… or at least a

good illusionist

Hololens Prototype

Hololens Device - Confort

Hololens Device - Confort

Hololens Device – Sensor Bar

Hololens Device – Sensor Bar

Ambient Light

Sensor

2MP Photo (2048x1152)/ HD Video Camera (1408x792)

Depth CameraIR Camera based on Time-Of-FlyHands Tracking + Surface reconstruction + Object Position

4 Environment Understanding CameraGray Scale Cameras

Create Map of the Room

Hololens Device – Optics

Hololens Device – Optics

IMUGyroscope + Magnetometer + AccelerometerFast Position Updates (<10ms )

2 HD 16:9 light enginesProject images on lensesHolographic Resolution: 2.3M total light pointsHolographic Density >2.5k radiants(light points per radian)Automatic pupillary distance calibration

See-through holographic lenses (waveguides)R - G – B Layers

Hololens Device – InternalHardware

Hololens Device – InternalHardware

• Memory: 64GB Flash / 2GB RAM

• Processor: Intel Atom x5-Z8100 1.04 GHz 64-bitIntel Airmont (14nm) 4 Logical

• GPU: Intel 8086h, Dedicated Video Memory 114 MB, Shared System Memory 980 MB

• Custom-built Microsoft Holographic Processing Unit (HPU 1.0)

Battery: 16,500 mWhWeight : 579g

Hololens Device – 3D SpatialSound

Hololens Device – 3D SpatialSound

Built-in speakers.A precise audio experience without headphones that is immersive, yet won’t block out the real world.

Spatial sound.Using a scientific model that characterizes how the human ear receives sound from a specific location, Microsoft HoloLens synthesizes sound so that you can hear holograms from anywhere in the room.

Dev Platform

Checklist

5.4.0f3-HTP

Build 10.0.14393.0

Dev platform

• Visual Studio 2015 Update 3 (e seguenti)

• Hololens Emulator

• Unity Hololens Technical Preview

• Vuforia

https://developer.microsoft.com/en-us/windows/holographic/install_the_tools

System Requirements

• 64-bit Windows 10 Pro, Enterprise, or Education

• 64-bit CPU

• CPU with 4 cores (or multiple CPU's with a total of 4 cores)

• 8 GB of RAM or more

• In the BIOS, the following features must be supported and enabled:• Hardware-assisted virtualization• Second Level Address Translation (SLAT)• Hardware-based Data Execution Prevention (DEP)

• GPU DirectX 11.0 or later

• WDDM 1.2 driver or later

Holographic Academy

HoloLens Toolkit-Unity

• Input

• Sharing

• Spatial Mapping

• Spatial Sound

• Utilities

• Build

Windows Holographic

Project Alloy

• Wireless VR/MR device• 2 RealSense for spatial and hands traking

Commercial optionsKiosk mode. With HoloLens kiosk mode, you can limit which apps to run to enable demo or showcase experiences.

Mobile Device Management (MDM) for HoloLens. Your IT department can manage multiple HoloLens devices simultaneously using solutions like Microsoft InTune. You will be able to manage settings, select apps to install and set security configurations tailored to your organization's need.

Identity. Azure Active Directory and next generation credentials with PIN unlock.

Windows Update for Business. Controlled operating system updates to devices and support for long term servicing branch.

Data security. BitLocker data encryption and secure boot is enabled on HoloLens to provide the same level of security protection as any other Windows device.

Work access. Anyone in your organization can remotely connect to the corporate network through a virtual private network on a HoloLens. HoloLens can also access Wi-Fi networks that require credentials.

Windows Store for Business. Your IT department can also set up an enterprise private store, containing only your company’s apps for your specific HoloLens usage. Securely distribute your enterprise software to selected group of enterprise users

Resource

• Tools:• https://developer.microsoft.com/en-us/windows/holographic/install_the_tools

• HoloToolkit:• https://github.com/Microsoft/HoloToolkit-Unity

• https://github.com/Microsoft/HoloToolkit-Unity/blob/master/GettingStarted.md

• Holographic Academy• https://developer.microsoft.com/en-us/windows/holographic/academy

Q&A

Hololens: Primo Contatto

Marco Dal Pino

MILAN 25-26 NOVEMBER 2016

Thanks!


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